Wednesday, February 22, 2017

Frostgrave Terrain

As I said in my last post, I've been working on a lot of terrain lately. Mostly in my downtime when I wait for the Zombies of Karr-keel (which I finally finished, photos soon!). Anyway, I picked up Games Workshop's Magewraith Throne as I thought it would be perfect for Frostgrave. At $15, it was too good a deal to pass up. The only knock on it is that it was originally part of a different piece and it has two tabs that stick out below the base, which have to be cut off.

The stone base was airbrushed beginning with Vallejo Model Air 71.054 Dark Grey Blue and highlighted by mixing in Vallejo Game Air Wolf Grey and then White. Each highlight was applied from a higher angle to create a zenithal pattern. After that, it was hit with various dark oil washes, and pooling was cleaned up with a little thinner.

The throne itself was intended to imitate and was initially airbrushed with Citadel Hawk Turquoise. I then sponged on various turquoise and white mixes and various green-blue washes to simulate the verdigris texture. Then I sponged on Vallejo Game Color Brassy Brass to create some spots where the verdigris had been worn off. The cushion was Citadel Khorne Red highlighted up by mixing in Citadel Kommando Khaki.

The statues were intended to look like onxy and were painted black and "higlighted" by mixing in space wolf grey onto the lower points, since shy objects tend to reverse the where the brightest part of the object is. They were finished off with a heavy gloss coat.

The snow was applied by mixing in Woodland scenics snow and Liquitex Gloss Varnish into a paste. Normally, I use Tamiya clear because it looks better. But, this was a lot of snow and Tamiya clear only comes in small, expensive bottles.

If I had it to do all over again, I'd leave off the side statues, but overall I'm pretty happy with it. The idea of a giant, ancient throne sitting in a square in Feldstadt where some ancient wizard conducted business.






Wednesday, February 15, 2017

Bunker, bunker, who's got the bunker?

Another classic piece of terrain I've always been fond of is the classic bunkers that used to always appear in the 2nd ed. 40k battle reports. This is, unfortunately, not one of those bunkers. But it isn't a bad bunker by any means.

I painted it with my airbrush, applying various grays at zenithaly higher angles. I applied streaks of grime with some oil paints. The steels were painted with GW iron breaker and had various dirty washes, both acrylic and enamel, applied. Same with the brass, only I believe I drybrushed a few highlights, going through the the range of current GW colors. Black pigments were applied around the damaged portions.

The only parts I'm not happy with are the green armor pieces on the corpses. I feel like I could have gotten those better as they look way too rough.

Also, I know the background isn't very sci-fi, but I was trying out my new backdrop for terrain :D



Wednesday, February 8, 2017

The Forest for the Trees

So I don't know why I go on the terrain binges. I never use any of it; largely because I never play. An I sure don't have a good place to store it! But, nonetheless, I do. I also love the old style trees from White Dwarf. At one point, I know they were manufactured by K&M, since I ordered some from GW and they arrived still in the K&M boxes. However, someone recently suggested on the Oldhammer Facebook group that they also used Javis trees. I can't vouch that all of these are K&M either, since some of them came from a batch in GW packaging.

Although I was sad to see GW quit carrying these (as K&M are hard to get in the USA), I do like the new citadel woods set as well. And I've painted one from that set as well. Now to just finish it off...











Wednesday, February 1, 2017

Spurot Vilebound, Nurgle Sorcerer

"Papa Nurgle has smiled upon me," thought Spurot. "He granted me the buboes that wiped out Fluginheim. And he gave me the pestilence that destroyed Blinkenhelm. And who could forget the infections that doomed Honkenbraken? But those, those were just one horse villages. Now Papa Nurgle has given me the chance to invade the Empire and unleash his deadliest plagues there!"

Much like the Nurgle Warriors I recently posted, this Nurgle Sorcerer was designed for a 7th edition Warhammer chaos army. However, unlike the warriors, there was no meta considered when adding him to my army. I just think this model is great.

As far as painting him, he was painted really quickly because he's a pretty simple model. I don't recall the base mix of the black, but I do remember I highlighted it by mixing in Nurgling Green. The brown was scorched brown, highlighted up to Bestial Brown and then Mornfang Brown. The staff was P3 Bastion grey highlighted up with Bleached Bone. The flesh was Knarloc Green also highlighted by mixing in Nurgling Green. The maggots began with Nurgling Green, washed with a green and brown mix, and highlighted by mixing in Vallejo off white (I forget the exact name, doh!).

This was where the real fun began though. I used a greenstuff cable maker to make a giant maggot sliding out of the ground. Then I mixed Uhuh glue and Nurgle's Rot and quickly stretched it across the staff and the giant maggot and glopped on some more around the skulls on the staff. This was a hugely fun model to paint.




Wednesday, January 25, 2017

The Gunners Roll On!

So I've got one final Bloodbowl model to show off. What would a Dwarf team be with out a Death Roller? Not a fun team, that's what!

So of course, I had to get a Death Roller. The second iteration has always been my favorite, even though it lacks the classic look of the original and the dynamism of the most recent incarnation. But it was the first Death Roller I was exposed to, and as Dwarfs are my first love (Warhammerly speaking), I fondly remember oohing and ahhing over it in the pages of White Dwarf...somewhere around the 180 range.

This model was a ton of fun to paint. The driver was painted the same as the rest of the Dwarfs on the team. For the Death Roller itself, I left it metallic, mostly brass. I started with a base of Hashut Copper, washed with Army Painter Strong Tone Ink, and then highlighted with Runelord Brass, Sycorax Bronze, and then Stormhost Silver. I applied some green washes to simulate weathering, but that muted the colors too much, making it look like dirty steel. So I applied a few glazes of chestnut ink to bring back out the reds.

The Steels were painted with Ironbreaker highlighted with Stormhost Silver and washed with thinned Typhus Corrosion.

The copper lines were the old hex pot copper (no idea what the name was) and highlighted, but I forget how. The Dwarf icons were Stormhost Silver washed with P3 armor wash.

The weathering on the roller was done by painting streaks Ammo of Mig Streaking Grime and Light Rush Wash, Dark Earth pigments mixed with enamel thinner, Typhus Corrosion. After this was dry, I feathered out the enamel streaks. Then I lightly drybrushed the spikes with Stormhost Silver. After that I applied streaks of tamiya clear red, to simulate blood, and put some clumps of mud in random places on the roller. I ended up overdoing it a little because I didn't apply each of the enamel based products separately with varnish in-between. What ended up happening is some of the effects got too blended together, leading to the rust look being too widespread across the roller and somewhat drowning out the dirt and the grime.




Wednesday, January 18, 2017

Nurgle Warriors Finished!

Athrot Guthand loved the snow. Those southron fools in the Empire think snow represents purity and innocence. But snow turns putrid and rank anytime he walks through it. How can something so easily sullied be pure or innocent? What's more, it is well known fact that cold weather makes people sick--and Papa Nurgle loves people getting sick...

As I've previously mentioned, I began working on a "modern" chaos army way back in 7th ed. Warhammer. At that time in my life, I was still struggling with the balance between playing Warhammer for fun and playing Warhammer to win and I still cared about army lists. So when I saw that the mark of Nurgle granted a +1 to hit and a -1 to be hit, I had to have a unit. It only took me eight or so years to finish the ten of them!

The final three warriors were painted pretty similar to the other seven. The armor was painted based with Knarloc Green (or whatever the current version is called). I then shaded this by mixing in Necron Abyss. After the shade, I highlighted by mixing in bleached bone. I tried to mix up the leathers amongst all ten of the unit, but these three were done largely the same for speed purposes. The belts were Vallejo English Uniform Brown highlighted up with Vallejo Buff. The gloves and boots were a mix of scorched brown and bestial brown highlighted up by mixing in deathclaw brown.

The nice thing about painting Nurgle stuff is that metallics are a lot easier. The steel was painted chainmail and washed with Ammo by Mig streaking grime and light rush wash. Then stippled with various red browns and oranges to simulate rust. Rust spots were also applied to the armor in the same manner. The brass was painted Vallejo Brassy Brass, washed with Devlan Mud and then oxidized with Nihlakh Oxide.

I'm pretty happy with the way these came out. And they look great with the rest of the unit as well (Special thanks to Urion for painting the banner for me!)



Wednesday, January 11, 2017

More Bloodbowl!

So back in my original blog post on my Bloodbowl team, I mentioned that I had a few previously, and very poorly, models that were to be stripped and repainted. Well, they're done! As an initial matter, these pictures were taken with my terrible cell phone camera (and heavily corrected in photoshop) so they may be a bit pixelly.

First up are the two remaining Longbeards and the single remaining Blitzer. Each of these was a duplicate model of one I'd already painted. I made sure to paint their beards differently and I mixed up the gloves as well. Other than that, pretty standard.


The other model I had to repaint was the Bloodbowl Star Player Grim Ironjaw. I don't really feel that the pictures do him justice as I think he's one of the better models I've ever done. The blend on his belly is way smoother in person, I promise!

Because Ironjaw is a star player, I didn't want to paint his trousers in the same read and white color scheme as the rest of the team; I figured he's mercenary and wears what he wants. However, I also wanted to stick with my original theme so I chose yellow and blue for the colors as these are the colors of the most common away kit of Arsenal Football Club. I also made sure the make the yellow and blue quite bright. I kind of view slayers as the "Guidos" of the Warhammer world--very flashy and ostentatious. As a result, no muted earth tones for him!

Finally, I went back and painted identifiers on all the Bloodbowl models. You can see the rune in the last picture for Grim Ironjaw. I didn't want to use imperial numbers for the Dwarfs and the dwarfen numeral system is pretty much just tick marks, so I instead opted to use the Dwarf alphabet. He probably didn't need one, but the rest of the team did, so I can identify who has what skills and so on.